Eddie Elliott
www.lightmoves.net
   
eddie@lightmoves.net
415 648 27
27
976 Minnesota Street
San Francisco, CA   94107
     
 
EDUCATION
1993 Massachusetts Institute of Technology, Cambridge, MA
Master of Science, Visual Studies, MIT Media Laboratory
1984 University of California, Berkeley, CA
Bachelor of Arts, Computer Science
 
PROFESSIONAL EXPERIENCE

2004-
present

  MOTO Development Group - San Francisco, CA
Design and develop firmware for embedded systems, primarily consumer electronic devices. Responsibilities include developing project schedules, designing system architectures, and developing firmware.
C++
   
  Consulting - Interactive Exhibit Developer
2004  

Chabot Space and Science Center - Oakland, CA
Developed software for an exhibit simulating a rocket launch in Chabot's X-Prize group of exhibits. Manages video playback and a physical control panel, and controls external devices in a model rocket.
Flash MX 2004 Pro, ActionScript, Making Things Teleo

2003   Technorama, Winterthur, Switzerland
Customized my Video Streamer exhibit for a permanent installation at Technorama. The streamer visualizes time by stacking hundreds of live video frames, inviting visitors to explore time and motion. This installation includes coin-operated printing.
Java, QuickTime, firewire video, MDB
1995-2003   American Museum of the Moving Image, New York, NY
Developed an interactive video installation for museum visitors to capture short video clips of themselves and print the clips as flipbooks. The software manages video capture, compression, and presentation. It also includes image processing optimized for B&W printing.
C++, Macintosh, QuickTime
1995   Boston University and Boston Museum of Science, Boston, MA
Designed and built the user interface for an interactive exhibit employing streaming video to demonstrate fractal properties of crystal growth.
C, QuickTime, Lingo
 
  Consulting - Software Developer
2002-2005   Research Studios, San Francisco, CA
Developed real-time audio+video processing software for a dynamic video effect where picture playback is controlled by audio characteristics.
Java, QuickTime, firewire video
2001-2002 Promeetium, Emeryville, CA
Designed and developed a browser-based user interface for a meeting scheduling system.
Java, HTML, JavaScript
2001 Daniel Lin, San Francisco, CA
Implemented an automatic video-editing system aimed at simplifying editing for novices.
Java, QuickTime
2000-2001 SmashTV, San Francisco, CA
Developed an automated system for controlling a CD jukebox, CDDB lookup, ripping CDs, and encoding to various streaming audio formats.
Visual Basic, Real Media, Windows Media, MP3, CDDB
1995-2000 Panavision, Cambridge, MA and Los Angeles, CA
Designed and implemented digital video assist systems to be used on film sets. Developed software for both Windows NT and embedded systems.
C, C++, Visual Basic, Tektronix Profile, FastForward Video Omega, VLAN
1995 Pixel Multimedia, Tel Aviv, Israel
Consulted on CD-ROM multimedia projects. Designed and developed Video Streamer Xtra for Director, used in a David Hockney CD-ROM.
C++, QuickTime, Lingo
1995 Boston University Center for Polymer Studies, Boston, MA
Developed interactive software modules for teaching about the application of fractals in various disciplines. Also implemented a time-lapse recording utility.
C++, QuickTime, Lingo
1994 Thinking Pictures, New York, NY
Responsible for all programming for “Saturday Night Live” entertainment CD-ROMs.
C++, QuickTime, Win32, Mac
1993-1994 Learn Technologies, New York, NY
Designed and implemented hypertext extensions to HyperCard for use in an educational CD-ROM title about the trial of the Los Angeles police who beat Rodney King.
C, C++, HyperCard, QuickTime
1988 Crystal Graphics, Santa Clara, CA
Developed a page-turn feature for PC based 3D animation systems, Crystal 3D and TOPAS.
C
 
1990-1993 Research Assistant, MIT Media Lab, Interactive Cinema Group, Cambridge, MA
Developed interactive video demos looking at new forms of production and presentation, examining the blurring boundaries between producer, editor, and audience. Prototyped tools for giving viewers some capabilities traditionally in the hands of editors, looking specifically at ways people might view and manipulate many simultaneous video streams.
C, C++, QuickTime, HyperCard
 
  Video Post Production
1989-1990   Multimedia Software Developer, KnowledgeSet, One Pass, San Francisco, CA
Wrote software for image capture and conversion for integrating stills and clips into KnowledgeSet's CD-ROM based Knowledge Retrieval System. Included VTR control, color compression, and video playback optimization for one of the first CD-ROMs to include video.
C, VTR controllers
1988-1989 Effects Designer and Video Post Production Software Developer, One Pass, San Francisco, CA
Collaborated on effects and animation productions in a Harry digital editing suite. Also developed a variety of edit list management tools.
C, Ampex ADO, Quantel Mirage, Encore, and Paintbox
1986-1987 Video Effects Consultant, Qualli - Centro de Producción, Mexico City, Mexico
Responsible for operation, training, and maintenance for digital video effects systems, electronic paint systems, and character generators. Served as technical director for all stages of production from concept to post.
Pascal, ADO, Mirage, Encore, Paintbox
1986 Effects Consultant, Televisa, Quantel, Mexico City, Mexico
Representing Quantel, helped prepare video effects production for the 1986 World Cup broadcast. Programmed custom Mirage and other DVE effects for international broadcast.
Pascal, Mirage, Ava, ADO
1984-1986 Mirage Designer/Programmer, Positive Video, Orinda, CA
Designed and programmed custom effects for the Quantel Mirage, including 3-D animated characters for Grateful Dead's 20th Anniversary Movie.
Pascal, Mirage, ADO
 
EXHIBITS
2003 Technorama, Winterthur, Switzerland
2003 to present
Permanent installation of Video Streamer
  Randall Museum, San Francisco, CA
December, 2003
Digital Flipbook
  YLEM, Danville Fine Arts Gallery, Danville, CA
February - March, 2003
Video Streamer
  Zeum, San Francisco, CA
2002 to 2003
Video Streamer
2002 ArtSpace, Erikson Zebroski Design Group, San Francisco, CA
February, 2002
Video Streamer
2000 Exploratorium, San Francisco, CA
March, 2000
Exploratorium's First Wednesday Series - Video Streamer
1995 Inventure Place, Akron, OH
Artist in Residence
1994 Liberty Science Center, Jersey City, NJ
Video Streamer
  Videobrasil, São Paulo, Brazil
Video Streamer
  Ars Electronica, Linz, Austria
Video Streamer
  ACM SIGCHI, Boston, MA
Video Streamer
1993 Apple Computer, External Research Open House, Cupertino, CA
Video Streamer
1992 Sony Art Artist Audition '92, Sony Music Entertainment Group, Yokohama and Tokyo, Japan
Video Streamer. Juried show. Finalist. Two judges awards.
 
TEACHING
  University of São Paulo, São Paulo, Brazil, 1992
Conducted a pair of workshops on multimedia design and production for the School of the Future Project at the University of São Paulo.
 
PUBLICATIONS
  Proceedings of the CHI 1994 conference companion on Human factors in computing systems
Video Streamer, Edward Elliott and Glorianna Davenport
  MIT Master's thesis, 1993
WATCH - GRAB - ARRANGE - SEE: Thinking with Motion Images via Streams and Collages
 
PRESS
  Popular Mechanics Television, 1996
Video Streamer featured in segment of Popular Mechanics program
  American Cinematographer, April, 1995
Movies of the Future: Storytelling with Computers, Frank Beacham
  Ars Electronica 94 Program, 1994
Interactive Kunst
  Popular Mechanics, January, 1994
Building the Information Superhighway, Frank Vizard
  IEEE Spectrum, March, 1993
Special Report, Interactive Multimedia, Getting the Whole Picture, John A. Adam
  Wired Premiere Issue, January, 1993
Frozen Movies, Kevin Kelly
  Advanced Imaging, August, 1992
Motion Image Processing: Striking Possibilities, Andrew W. Davis
  FRAMES - monthly publication for Media Lab sponsors, April, 1992
Flowing the Show