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| EDUCATION | ||||||||
| 1993 | Massachusetts Institute of Technology, Cambridge,
MA Master of Science, Visual Studies, MIT Media Laboratory |
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| 1984 | University of California, Berkeley, CA Bachelor of Arts, Computer Science |
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| PROFESSIONAL EXPERIENCE | ||||||||
2004- |
MOTO Development Group - San Francisco, CA Design and develop firmware for embedded systems, primarily consumer electronic devices. Responsibilities include developing project schedules, designing system architectures, and developing firmware. C++ |
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| Consulting - Interactive Exhibit Developer | ||||||||
| 2004 | Chabot Space and Science Center - Oakland, CA |
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| 2003 | Technorama, Winterthur, Switzerland Customized my Video Streamer exhibit for a permanent installation at Technorama. The streamer visualizes time by stacking hundreds of live video frames, inviting visitors to explore time and motion. This installation includes coin-operated printing. Java, QuickTime, firewire video, MDB |
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| 1995-2003 | American Museum of the Moving Image, New York, NY Developed an interactive video installation for museum visitors to capture short video clips of themselves and print the clips as flipbooks. The software manages video capture, compression, and presentation. It also includes image processing optimized for B&W printing. C++, Macintosh, QuickTime |
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| 1995 | Boston University and Boston Museum of Science, Boston,
MA Designed and built the user interface for an interactive exhibit employing streaming video to demonstrate fractal properties of crystal growth. C, QuickTime, Lingo |
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| Consulting - Software Developer | ||||||||
| 2002-2005 | Research Studios, San Francisco, CA Developed real-time audio+video processing software for a dynamic video effect where picture playback is controlled by audio characteristics. Java, QuickTime, firewire video |
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| 2001-2002 | Promeetium, Emeryville, CA Designed and developed a browser-based user interface for a meeting scheduling system. Java, HTML, JavaScript |
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| 2001 | Daniel Lin, San Francisco, CA Implemented an automatic video-editing system aimed at simplifying editing for novices. Java, QuickTime |
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| 2000-2001 | SmashTV, San Francisco, CA Developed an automated system for controlling a CD jukebox, CDDB lookup, ripping CDs, and encoding to various streaming audio formats. Visual Basic, Real Media, Windows Media, MP3, CDDB |
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| 1995-2000 | Panavision, Cambridge, MA and Los Angeles, CA Designed and implemented digital video assist systems to be used on film sets. Developed software for both Windows NT and embedded systems. C, C++, Visual Basic, Tektronix Profile, FastForward Video Omega, VLAN |
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| 1995 | Pixel Multimedia, Tel Aviv, Israel Consulted on CD-ROM multimedia projects. Designed and developed Video Streamer Xtra for Director, used in a David Hockney CD-ROM. C++, QuickTime, Lingo |
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| 1995 | Boston University Center for Polymer Studies, Boston,
MA Developed interactive software modules for teaching about the application of fractals in various disciplines. Also implemented a time-lapse recording utility. C++, QuickTime, Lingo |
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| 1994 | Thinking Pictures, New York, NY Responsible for all programming for “Saturday Night Live” entertainment CD-ROMs. C++, QuickTime, Win32, Mac |
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| 1993-1994 | Learn Technologies, New York, NY Designed and implemented hypertext extensions to HyperCard for use in an educational CD-ROM title about the trial of the Los Angeles police who beat Rodney King. C, C++, HyperCard, QuickTime |
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| 1988 | Crystal Graphics, Santa Clara, CA Developed a page-turn feature for PC based 3D animation systems, Crystal 3D and TOPAS. C |
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| 1990-1993 | Research Assistant, MIT Media Lab, Interactive Cinema
Group, Cambridge, MA Developed interactive video demos looking at new forms of production and presentation, examining the blurring boundaries between producer, editor, and audience. Prototyped tools for giving viewers some capabilities traditionally in the hands of editors, looking specifically at ways people might view and manipulate many simultaneous video streams. C, C++, QuickTime, HyperCard |
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| Video Post Production | ||||||||
| 1989-1990 | Multimedia Software Developer, KnowledgeSet, One
Pass, San Francisco, CA Wrote software for image capture and conversion for integrating stills and clips into KnowledgeSet's CD-ROM based Knowledge Retrieval System. Included VTR control, color compression, and video playback optimization for one of the first CD-ROMs to include video. C, VTR controllers |
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| 1988-1989 | Effects Designer and Video Post Production Software
Developer, One Pass, San Francisco, CA Collaborated on effects and animation productions in a Harry digital editing suite. Also developed a variety of edit list management tools. C, Ampex ADO, Quantel Mirage, Encore, and Paintbox |
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| 1986-1987 | Video Effects Consultant, Qualli - Centro de Producción,
Mexico City, Mexico Responsible for operation, training, and maintenance for digital video effects systems, electronic paint systems, and character generators. Served as technical director for all stages of production from concept to post. Pascal, ADO, Mirage, Encore, Paintbox |
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| 1986 | Effects Consultant, Televisa, Quantel,
Mexico City, Mexico Representing Quantel, helped prepare video effects production for the 1986 World Cup broadcast. Programmed custom Mirage and other DVE effects for international broadcast. Pascal, Mirage, Ava, ADO |
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| 1984-1986 | Mirage Designer/Programmer, Positive Video,
Orinda, CA Designed and programmed custom effects for the Quantel Mirage, including 3-D animated characters for Grateful Dead's 20th Anniversary Movie. Pascal, Mirage, ADO |
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| EXHIBITS | ||||||||
| 2003 | Technorama, Winterthur, Switzerland 2003 to present Permanent installation of Video Streamer |
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| Randall Museum, San Francisco, CA December, 2003 Digital Flipbook |
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| YLEM, Danville Fine Arts Gallery, Danville,
CA February - March, 2003 Video Streamer |
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| Zeum, San Francisco, CA 2002 to 2003 Video Streamer |
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| 2002 | ArtSpace, Erikson Zebroski Design Group,
San Francisco, CA February, 2002 Video Streamer |
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| 2000 | Exploratorium, San Francisco, CA March, 2000 Exploratorium's First Wednesday Series - Video Streamer |
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| 1995 | Inventure Place, Akron, OH Artist in Residence |
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| 1994 | Liberty Science Center, Jersey City, NJ Video Streamer |
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| Videobrasil, São Paulo, Brazil Video Streamer |
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| Ars Electronica, Linz, Austria Video Streamer |
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| ACM SIGCHI, Boston, MA Video Streamer |
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| 1993 | Apple Computer, External Research Open House,
Cupertino, CA Video Streamer |
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| 1992 | Sony Art Artist Audition '92, Sony Music Entertainment
Group, Yokohama and Tokyo, Japan Video Streamer. Juried show. Finalist. Two judges awards. |
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| TEACHING | ||||||||
| University of São Paulo, São
Paulo, Brazil, 1992 Conducted a pair of workshops on multimedia design and production for the School of the Future Project at the University of São Paulo. |
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| PUBLICATIONS | ||||||||
| Proceedings of the CHI 1994 conference companion on Human
factors in computing systems Video Streamer, Edward Elliott and Glorianna Davenport |
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| MIT Master's thesis, 1993 WATCH - GRAB - ARRANGE - SEE: Thinking with Motion Images via Streams and Collages |
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| PRESS | ||||||||
| Popular Mechanics Television, 1996 Video Streamer featured in segment of Popular Mechanics program |
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| American Cinematographer, April, 1995 Movies of the Future: Storytelling with Computers, Frank Beacham |
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| Ars Electronica 94 Program, 1994 Interactive Kunst |
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| Popular Mechanics, January, 1994 Building the Information Superhighway, Frank Vizard |
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| IEEE Spectrum, March, 1993 Special Report, Interactive Multimedia, Getting the Whole Picture, John A. Adam |
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| Wired Premiere Issue, January, 1993 Frozen Movies, Kevin Kelly |
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| Advanced Imaging, August, 1992 Motion Image Processing: Striking Possibilities, Andrew W. Davis |
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| FRAMES - monthly publication for Media Lab
sponsors, April, 1992 Flowing the Show |
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